Boat

Low poly boat intended for game.

The Wheel

Putting a lot of effort into creating intricate and interesting curves was rather challenging but I quite like the end result paired with the lighting and texturing.

 
 
 
 

Dungeon

Low poly model made for short animation.

Light House

Focusing on lighting and texturing I created a lighthouse on a rocky island, intended to be used for a video game.

 
 
 
 

Spud in city

Intended for animation that is in progress.

Demon Head

Intended for a game, made in zBrush.

 
 

SPUD

Robot friend made in Maya. First time I made a proper attempt to do UV mapping.

Demon

Made using SculptGL

 
 

Tree Skull

Early project made with SculptGL and Maya

Minion Mum

As a personal project for my mum’s birthday I 3D modelled her as a minion sitting in a kayak.

 
 

Shroom House

One of my first blender projects rendered in cycles.

Axe

This is an axe i made following a tutorial in blender.