Boat
Low poly boat intended for game.
The Wheel
Putting a lot of effort into creating intricate and interesting curves was rather challenging but I quite like the end result paired with the lighting and texturing.
Dungeon
Low poly model made for short animation.
Light House
Focusing on lighting and texturing I created a lighthouse on a rocky island, intended to be used for a video game.
Spud in city
Intended for animation that is in progress.
Demon Head
Intended for a game, made in zBrush.
SPUD
Robot friend made in Maya. First time I made a proper attempt to do UV mapping.
Demon
Made using SculptGL
Tree Skull
Early project made with SculptGL and Maya
Minion Mum
As a personal project for my mum’s birthday I 3D modelled her as a minion sitting in a kayak.
Shroom House
One of my first blender projects rendered in cycles.
Axe
This is an axe i made following a tutorial in blender.